The game retains and builds on the mechanics of Sniper Elite V2. Players go through large battlefield maps based on the North African conflict.
The sniper rifle is the player’s primary weapon, though additional weapons, including submachine guns and pistols, silenced or not depending on the situation, are available. In addition to hand grenades, the player can deploy tripwire booby traps, land mines and dynamite. Binoculars can be used to tag enemies, displaying their position and movements. The player-character must hold their breath to properly line up the shot. A red icon appears in the scope, marking the projected point of impact. There are weapon parts spread out all over the game, found when looting dead enemies, allowing players to customize their weapons in the predeployment menu; the menu also allows equipment loadouts.